244 resources of type snd 
Total size: 5117100 bytes

10000	"Object appears"
10010	"Beam out"
10020	"Crush"
10030	"Something hit the invincibility shield"
10040	"Oxygen Low"
10050	"Axfyxiation"
10060	"Shield Recharge"
10070	"Oxygen Recharge"
10080	"Unknown buzz"
10090	"Click"
10100	"Click 2"
10110	"Maraton terminal switch"
10120	"Install repair chip"
10130	"Accessing Terminal"
10150	"Terminal sound"
10160	"Got special object"
10170	"Got Inventory Object"
11000	"MA75 Ricochet"
11001	"MA75 Ricochet 2"
11010	"MA75 richochet off hunter"
11020	"No bullets"
11030	"Punch"
11040	".44 shot"
11041	".44 shot 2"
11050	"Lock 'n load"
11060	"MA75 shot"
11070	"MA75 grenade launch"
11080	"MA75 grenade hit"
11090	"MA75 grenade flyby"
11100	"Zeus fires"
11110	"Zeus hits wall"
11120	"Zeus flies by"
11130	"Zeus charging"
11140	"Bob explodes"
11150	"Rocket flies by"
11160	"Rocket launches"
11170	"Flame thrower"
11180	"Splat"
11190	"Splat 2"
11200	"Player gets hit w/bullet"
11201	"Player gets hit w/bullet 2"
11202	"Player gets hit w/bullet 3"
11210	"Load shotgun"
11220	"Fire shotgun"
11221	"Fire shotgun 2"
11230	"Cock shotgun"
11240	"Access terminal"
11250	"Access terminal 2"
11260	"Terminal (next page)"
11270	"Casings hit floor"
11280	"Access panel destroyed"
11290	"Fire charged Zeus"
11300	"Drop the ball"
11310	"Unknown. Something falling"
11320	"PLAY BALL!"
11330	"Zeus gun overload warning"
12000	"Door opens"
12010	"Door closes"
12020	"Door access denied"
12030	"Platform activated"
12040	"Platform stops"
12080	"Switch on"
12090	"Switch off"
13000	"Big doors moving"
13010	"Big doors opening"
13020	"Big doors opening 2"
13030	"Big doors close"
13040	"Big doors stop"
13050	"Big door access denied"
14000	"Ambient sound 0 (Calm water)"
14001	
14002	
14010	"Ambient sound 1 (Rough Water)"
14011	
14012	
14020	"Ambient sound 2 (fire! fire! fire!)"
14021	
14022	
14030	"Ambient sound 3 (pulsing)"
14031	
14032	
14040	"Ambient sound 4 (steady wind)"
14050	"Ambient sound 5 (wind)"
14051	
14052	
14053	
14060	"Ambient sound 6 (rain)"
14061	
14070	"Ambient sound 7 (warning buzz)"
14080	"Ambient sound 8 (tractor)"
14100	"Ambient sound 10 (low motor w/clicking)"
14130	"Ambient sound 12 (platform)"
14140	"Ambient sound 13 (steady machinery)"
14150	"Ambient sound (rattling machinery)"
14160	"Ambient sound (low buzz)"
14170	"Ambient sound (low buzz w/sparks)"
14171	
14172	
14180	"Ambient sound (straining gears)"
14190	"Ambient sound 18 (squeaking gears)"
14200	"Ambient sound (clunking gears)"
14210	"Ambient sound 20 (hum)"
14220	"Ambient sound 21 (HORN!!)"
14230	"Ambient sound 22 (vacuum)"
14231	
14232	
14240	"Ambient sound (low rumble)"
14241	
14250	"Ambient sound (crystals)"
14251	
14500	"Water drip 1 (index 0)"
14501	"Water drip 2"
14502	"Water drip 3"
14503	"Water drip 4"
14510	"Thunder 1 (index 1)"
14511	"Thunder 2"
14512	"Thunder 3"
14520	"Distant thunder (index 2)"
14530	"Glass shatter?"
14540	"Bird noise 1 (index 3)"
14541	"Bird noise 2"
14542	"Bird noise 3"
14545	"Alien platform 1"
14550	"Alien platform stops"
14560	"Ambient sound 24? (alien platform)"
14570	"Door opens"
14580	"Door closes"
14590	"Door access denied"
14600	"Door opening"
14610	"Switch (clunk)"
14620	"Switch (clunk 2)"
14630	"Juggernaut launches missiles"
14640	"Juggernaut is about to die"
14650	"Juggernaut explodes"
14660	"Hummer activates"
14670	"Hummer unknown"
15000	"Hummer locks on"
15010	"Hummer opens firing hatch"
15020	"Hummer fires"
15030	"Hummer hit"
15040	"Hummer explodes"
15050	"Hummer fire hits wall"
15060	"Hummer unknown 2"
15100	"Cyborg rolling"
15110	"Cyborg fires"
15120	"Cyborg unknown"
15130	"Cyborg explodes"
15140	"Cyborg mine bounces"
15150	"Cyborg unknown 2"
15200	"Minor Compiler fires"
15210	"Compiler dies"
15220	"Compiler hit"
15230	"Major compiler fires"
15240	"Compiler fire hits wall"
15300	"Pfhor activates"
15310	"Pfhor burned"
15320	"Pfhor dies"
15330	"Pfhor actiavtes 2?"
15340	"Pfhor attacks"
15350	"Pfhor hits"
15360	"Pfhor projectile hits"
15400	"Player burned"
15410	"Player dies"
15411	"Player dies 2"
15420	"Bob hit"
15421	"Bob hit 2"
15430	"Follow me"
15431	"In the corridor!"
15432	"Let's get 'em!"
15433	"Why don't we wait for backup?"
15440	"Kill me!"
15441	"No. Nooooo!"
15442	"Don't shoot!"
15443	"I'm out of ammo!"
15444	"Frog blast the vent core"
15450	"I got him!"
15451	"Gotcha"
15452	"All right!"
15460	"Sorry"
15461	"My fault"
15462	"Look out!"
15463	"Whoops"
15470	"Let's go!"
15471	"This way"
15472	"Over there"
15473	"Mmmove it out!"
15474	"Come on"
15480	"Move!"
15481	"Get out of the way!"
15482	"Behind you!"
15490	"Stop!"
15491	"Aah! Watch it!"
15492	"Cut it out!"
15493	"Ouch"
15500	"Perimeter secured"
15501	"We're clear"
15502	"Take us up"
15503	"See ya starside"
15504	"Get me outa here"
15510	"Look out, he's nuts!"
15511	"Get him he's a traitor"
15512	"Hey, he's shooting at us!"
15610	"Hunter fires"
15630	"Hunter dies"
15640	"Big hunter dies"
15650	"Hunter hits player"
15660	"Hunter fire flies by"
15700	"Enforcer activated"
15710	"Alien gun fires"
15720	"Alien fire hits"
15730	"Alien fire flies by"
15800	"Sewer creature activated"
15801	"Sewer creature attacks"
15810	"Sewer creature hits w/claws"
15811	"Sewer creature hits wall"
15820	"Lava creature activated"
15830	"Lava creature fires"
15840	"Lava creature hits w/claws"
15850	"Lava creature dies"
15860	"Sewer creature mud hits floor"
16000	
16010	
16020	
16030	
16040	
17000	"Tick hit"
17001	"Tick dies"
17020	"Tick flies"
17021	"Tick flies 2"
19000	"Water splashes"
19001	
19002	
19010	"Water splashes (longer)"
19020	"Something falls into water"
19060	"Player goes underwater"
19070	"Player swims"
19100	"Projectile hits water"
19120	"Mud hits water"
19130	"Burp"
19150	"Bigger burp"
19170	"Player falls into water"
19180	
19190	"Something hits water"
19210	"Something else hits water"
